To be honest, I feel like I would prefer that Archery be part of this template. I could use it not only to finish off fleeing enemies, but also to kite tough enemies that hit too hard to safely engage in melee combat. I could have Dress macros set to quickly swap between the War Hammer and the Bow, depending on what's needed. That would be more like my old Paladin build in AoS. GM Macefighting GM Archery GM Tactics GM Anatomy GM Healing GM Magery GM Resisting Spells 100/85/40 and using Dexxer suits. I think I may go this route instead; I've been saving all the arrows/bolts I've looted, and I even have my Scavenger agent set to pick up any ammo or reagents on the ground as I pass by, so they've been adding it.