Hi folks, With UO going vaguely modern and a little different I'm curious about how people have set up the new CUO client in terms of screen layout, counters, buttons etc. Might pick up some ideas, so If you feel like sharing please do. 1920 x 1080 monitor resolution with the game window locked at 1200 x 891 - It's a little tight to get everything on but it seems to be working out OK so far. The new style counters and macro buttons are simply wonderful. I have the under character glow set to come on with war mode only because it's a bit odd, but useful.
Interesting thread. I literally JUST got this working, so there is so much I dont even know exists. I like your setup Jill. Busy, but a ton of info there.
Very nice idea! I will post mine soon! @Jill Stihl where did you got those status bar. I hunt that since a week. You also want to put some color in your spell icons (like quick) A little question... why 2 maps
Options off Paperdoll > Experimental > Use Custom Health Bars. The radar map is open all the time. The main map needs to be opened and resized after every login so I only really use that if heading out somewhere.
Left screen Full Screen 1920x1080 Nothing special Same layout since 1997 right screen ClassicUO client is really cool but missed alot the item with icons on toolbar
The pet control panel because I'm not great at remembering lots of hotkeys - Grouped by main mare (Hannibal), other three mares, then the two dragons and lastly five frenzies.
The crafting panel, no more popping Razor open to change build quantities - Each button runs 1 less make last attempt than the button label, so I make one item manually then hit the button to run the other 9, 14 or 19. I haven't bothered with 15x on the skills that don't have bods.