Hello all, So there has been talk and many questions asked over the years on how to play a tamer effectively. Most importantly perhaps, is how to not get yourself killed by your own pets, and how not to kill the people you play the game with that are on your team! So lets get to it! (going to assume this is for tamer's with completed characters, controlling dragons/wyrms/mares). I am helping create this guide as a starting point for a Single Tamer. A whole lot of this may be different if you decide to start dual and triple client 2 or 3 tamers. This guide will not cover that aspect of the game. Basics to controlling your pets: You will want to have the following hotkeys. I do not use razor to make these keys as if you use a razor macro it will stop your current razor macro. Instead I use in game hotkey under options/macro section. In the drop down box in macro menu, select "Say" under actions, and enter your text to the right. - All follow me This is the command that you will want to use at any point you want your pet to follow you and stop engaging in combat. This is most useful when you need to mount a mare that is taking damage in combat for example. Also most useful when you are trying to have a pet follow you through a moongate. This command is not always the best way to have your pets follow you in the wild. - All Stay This command is useful anytime you want your pets to stand still and exit combat, and not engage anything that attacks you. - All Guard Me This is the command that you will want to use in most situations when you want your pets to follow you closely and engage in combat from anything that attacks you. This command is fantastic, and make sure you include the Me part of All Guard Me. Saying All Guard works differently. Using All Guard Me can make your pets follow you quicker than all follow me does. For example for unknown (see edit) reasons your dragons may walk lazily on an all follow me... the solution is to say All Stay, then give an All Guard Me command and they will follow you much more closely. Most of the time when using wyrms or even mares you can use all guard me and never out run your pets, they will get about 5 tiles away then magically appear one tile behind you! Also the All Guard Me command will have your pets automatically engage in combat on anything that attacks you. Anytime you take direct damage from a creature or person, say All Guard Me and it is as if you had given the All KIll command and targeted that creature/person. A note on All Guard Me is do not use this command for 3-5 minutes after anytime you accidentally engage with someone else's pets or if you accidentally do a harmful act on a friendly person, it will make your pets attack them again. - All Stop This command is useful anytime your pets block you in. Saying All Stop will make them walk around aimlessly and eventually out of your way, Picture a cobbler npc walking into you while you're spamming your Vendor Sell agent selling gems to a provisioner, that is how your pets will behave This command is mostly used when it isn't urgent that you need to push through your pets, such as trapped behind them in a corner with no spawn or combat nearby. For any time you need to quickly get beyond your pet, chug a red potion to restore stamina and push your way through. - All Kill This command is the one that you will use at any point you want your pets to kill things After saying the command a target will appear, and whatever you target your pets will attack. Basics to escaping with your pets: You will want to have a razor macro of double click moongate by type. Assistant.Macros.DoubleClickTypeAction|3948|True You also will want to make sure that moongate warning prompts are disabled on your character by typing [Profile in game and checking the box to disable moongate warnings. The key to this moongate macro is that it will double click a random moongate on your screen. So if there is only one gate open on your screen, and you are within 1 tile of the moongate, you will go through the gate as if you had double clicked it or walked onto it and stood still. This macro isn't 100% because if there are two gates on your screen, it may try to target the other one first, you can pump this key as needed until it recognizes the closest gate you are wanting to cross through. The essence to escaping in my opinion is to have a macro recorded for double click Gate Travel scroll (by type) and your escape rune targeted. At anytime you hit this key you will cast a gate on your escape rune as long as you do not get interrupted. At GM magery you should never fizzle. Gate scrolls are a requirement on any tamer/mage. (retarget absolute target to your rune) Assistant.Macros.DoubleClickTypeAction|8032|True Assistant.Macros.WaitForTargetAction|30 Assistant.Macros.AbsoluteTargetAction|0|0|1098716690|109|117|0|7956 After you hit your gate macro and the gate opens, you will spam all follow me until your pets are within two tiles of your character, and your character is within 1 tile of the moongate. Then you hit your enter moongate macro and you and your pets arrive safely on the other side of your gate! This can be done at pretty much anytime: Pk's come on screen, a boss is kicking your ass, someone drags a bunch of champ spawn on you and you are surely gonna die, etc. Many tamers will swear that recording a macro to do all of this for you is by far the best method. On this I strongly disagree. So many things can happen and mess up your macro, getting interrupted.. a pet getting an aggro between one of your all follow me commands and getting out of range, a pk dispelling your gate and messing up the cycle of your macro when you restart it.. I just hit my gate scroll key and while my char is casting I am spamming all follow me and as soon as I see the gate appear I hit my enter gate button. But whatever works for you, you do you boo. Update your Razor to version 1.0.14.9! This is a very amazing update for a tamer. You can download the update from http://www.UORazor.com and just read the release notes for all the versions that has been released since the razor install on the main uo renaissance site. (I have heard it mentioned that the donation link in the updated version no longer goes to the original creator and not to use it) This update will allow you to do things such as make hot keys to different types of targets! red named creature/players, grey players, grey monsters only, both grey players and grey monsters in same target key etc. If you cannot get the update to work, you can still use the basic knowledge of the targeting section of this guide, just note that you will have to make target hotkeys that will not tell the difference between players and monsters, and there will be many situations where you will not use your All Kill closest Grey macro. For instance if someone is spamming arch cure on a lvl 7 map or during a mephitis champ spawn, the very last thing you want to do is hit your all kill closest target button and kill the healer of your party!! Basic Target Command for All Kill: Ok this is where I lose a lot of people in how I do things. I have found over a lot of methods the method that works best for me, and some others I have shown (but certainly not everyone) is to have one macro key that preps the targeting option for all things All Kill related! No need to drag monster health bars to get into the action! You will need the following: Target Closest Murderer hotkey The All Kill macro that I use is the following: Target Closest Grey Monster pause .08 seconds (80ms) say: All Kill (this macro only works on version 1.0.14.9 do not use it on previous razors, you will need to record this macro using your target closest grey key on a previous version) Assistant.Macros.HotKeyAction|1540| Assistant.Macros.PauseAction|00:00:00.0800000 Assistant.Macros.SpeechAction|0|18|3|ENU|4|33|93|22|128|All kill Well Dr Satan, this macro is completely backwards! (what most should be saying). Yes this macro is very backwards, but I have good reason because this is what works best for me when champing and doing anything that may require me to kill anything besides a grey monster! What this macro does when you hit it once is...nothing (You'll only see a target appear). But if you hit it twice it will send your pets against the closest grey monster, and then your target is still up! so the next thing you target your pets will try to kill without any delay! So if you need to kill the next closest grey monster, hit it once more, if you need to switch to a red player, hit your hotkey in razor that is for "Target Closest Murderer" (the closest murderer target option in razor not only attacks a pk, but also any red name npc or monster! So when doing a Zookeeper quest for example, I will steady be hitting my attack nearest grey monster macro as much as I need, but when a red name creature appears, without doing anything else as my kill command is already up, I hit my Target Closest Murderer key and with zero delay, I am attacking the evil animal tamer! If you need to stop sending the kill command and do something else like cast heal on a player, simply hit your escape key. (The escape key on your keyboard, not the macro to escape in a gate). Escape will remove any pending target from a pending action, and then you're free to cast that heal spell and target a player without killing them with your pets! Of course there will be times where you will want to All Kill target something that may not be the closest creature/player from you, and the best method for this is to pull up the proper health bar (use control + shift together at same time and click and drag on the monster's name to make their health bar appear), and hit your All Kill hotkey and click the bar to engage the enemy across the screen, or send your pets back on the boss etc. Keep your pets alive: A tamer is gonna need to heal their pets! What you need: A hotkey for "Use Bandage" Razor: Hotkeys: Items: Use Bandage No Timer If a mage make a hotkey for Greater Heal, Cure, Arch Cure What to do to prepare before the action: Pull all your pet health bars on screen, and if not going over the health bar limit, your party's pet bars too. The more you do manually the quicker you are in game, the less stuff that is gonna break on you, and the fewer mistakes you will make. I do all my healing be it magic or bandage in every situation manually. Hit use bandage, click the bar taking the damage (or use last target key), look for the heal to complete, and repeat. Based on your dex will determine your bandage speed with the veterinary skill. I use 51 dex on my tamer as it is a good balance between not nerfing my str and int terribly, getting great mindblast protection, and 51 is a good point for a quicker bandage timer. (table from www.uorenaissance.com) Heal / Cure a Pet or Player ♦ Over 100 Dex = 3 Seconds ♦ 81-99 Dex = 3.5 Seconds ♦ 51-79 Dex = 4 Seconds ♦ 26-50 Dex = 4.5 Seconds ♦ Under 25 Dex = 5 Seconds If you are a mage there will be times when you will be forced to use magic to keep your pets and other player's pets alive. You will use your Greater Heal key often in boss fights, cure while fighting basic poison creatures, and Arch Cure when you're against creatures using Lethal Poison levels and there isn't time to depend solely on your bandages. Arch Cure will cure any poison 100% of the time (with GM Magery) for any pet within range (it will also make you criminal in most uses as it targets the monster on screen as well). Arch Cure will be used mostly in places like Mephitis Champ spawn boss fight, Lvl 7 Spider Cave Boss fights and other places with tons of nasty poison. One example of how I heal is when fighting a Purveyor of Darkness with a group. I have the tank's health bar up, and I will start my bandage. As soon as I start the bandage I have my greater heal hotkey pressed and land the heal. As the bandage completes, I immediately start a new bandage and land another greater heal between the 4 seconds. Sometimes I opt to land two greater heals between bandages when needed, slight delay on starting the next bandage but it still provides more healing in the long run. When my char is out of mana to cast greater heal and its still urgent to get as much healing in as I must: I complete two bandages then start a bandage and then I use meditation, and I make sure I get my 3.5 seconds of med in between every three bandage loops as that really can add up over time. I never delay starting my next bandage to wait on med though, but you can med in between hitting your next bandage even with one currently being applied and not break your concentration. Edit: pet movement speeds and reasoning expanded on here.
I like this guide! Any chance you can give education on dragon/ww/mare stats in the next update? I swear I saw a thread on stats somewhere in trading post before but I can't seem to find the information again...
Yeah, this is more of a how to play the character than anything. It's actually part of a guide I recently made and am working on that includes how to tame dragons, Mares and locations and where to move them, wyrms, the stats of pets and what to look for (imo), and theory of pet setups and what works for me in various situations. All of that isn't necessarily complete yet though, and I just figured the how to use the class is what I wanted to get out as that's important after getting your first starter pets. I see ya on a lot tho, I'd be happy to talk theory and stat priority and function in the meantime til I post (if I do) those aspects.
Hello m8 Nice guide Just started a tamer so will deff check back on this guide when I am rdy to use him
Side note, pets follow at 2 speeds. Default move speed: This is the speed set in OSI 1997 that your tames still use when you say "all kill" they move towards the target. This is also the speed used when your tames are 1+ tiles away from you and hear the "all follow me" command. If you run away too quickly after the "all follow me" your tames will be left behind. Follow speed: Not sure if this was added later in OSI or if its something Telamon put in. If you say "all follow me" and your tames are next to you or on-top of you, they will follow at a MUCH faster speed. This follow speed is also activated every time you say "all guard me" from any distance. Because the "all follow me" command only gets you the faster follow speed at zero range it can be very difficult to put your tames out of combat. The "all guard me" command can work better but only if your tamer is not currently targeted by any mobs in the area.
Interesting, didn't know that, perhaps I should remove the "for reasons unknown part" I didn't know exactly why sometimes a pet would fly so lazy like, now I guess we do!