Provocation

Discussion in 'Era Discussion' started by yaadood, Sep 26, 2012.

  1. yaadood

    yaadood Member

    Joined:
    Sep 3, 2012
    Messages:
    71
    Likes Received:
    2
    Weren't the difficulty based changes to provocation made while OSI was gearing up to add champion spawns and trammel? seems a bit odd to me...

    It seems like common sense thinking back that they would've made provocation so much more difficult because it's all the trammies did when they were PvM'ing?

    Thoughts? Comments?
  2. Wulver

    Wulver Well-Known Member
    UO:R Subscriber

    Joined:
    Aug 28, 2012
    Messages:
    960
    Likes Received:
    366
    I have always had a bard and never played during these difficult days on OSI... i hated this at first but now i dont seem to mind. On another shard I gm provo in under 3 days and had a house in under a week with 50 magery. I love the challenge this provides, gotta get a bonus instrument to help you out, balance was needed for provo.
  3. Zagyg

    Zagyg Active Member
    Server Supporter

    Joined:
    Aug 19, 2012
    Messages:
    507
    Likes Received:
    47
    Yes, difficulty based provocation came after the Renaissance era. Staff knows; it's intentional. Afaik they're currently reviewing more information about the publish that brought that change.

    I personally agree with you (and have said it before) that the change was in large part brought about due to the existence of Trammel, a PK-free environment. I don't believe that, taken as a whole, it makes nearly as much sense without Trammel. But it's far preferable to being killed in my own keep, so I peacefully protest and proposition staff here. If you want to join the Bard Defense Committee, you're welcome to. :) Not many have voiced a concern about it - all the smart players use tamers.
  4. yaadood

    yaadood Member

    Joined:
    Sep 3, 2012
    Messages:
    71
    Likes Received:
    2
    i just think to myself, "great a shard that's trying to capture the golden age of UO right before they catered to whiny 12 year olds who wanted to hunt monsters all day and banksit." but then they go and make the game exactly the way OSI catered to trammies.

    can we just get a little friggin common sense?
  5. Robbbb

    Robbbb Member

    Joined:
    Aug 20, 2012
    Messages:
    106
    Likes Received:
    0

    The staff is working on a lot of projects right now so just be patient as this may change...who knows!
  6. Wulver

    Wulver Well-Known Member
    UO:R Subscriber

    Joined:
    Aug 28, 2012
    Messages:
    960
    Likes Received:
    366
    So because provo isnt a cake walk and you can gm off a cat and run around making 20 ophidians kill each other non-stop, makes it too trammelish. This is how I did it on UOSA, it is much more difficult here. So, how is it too trammel? Who is doing the whining exactly?
  7. Gideon Jura

    Gideon Jura Well-Known Member
    Server Supporter

    Joined:
    Sep 8, 2012
    Messages:
    6,364
    Likes Received:
    5,579
    .
    Last edited: Jan 11, 2019
  8. frenulum

    frenulum Active Member

    Joined:
    Jul 28, 2012
    Messages:
    210
    Likes Received:
    34
    i am so confused... is this a magic show?
  9. Zagyg

    Zagyg Active Member
    Server Supporter

    Joined:
    Aug 19, 2012
    Messages:
    507
    Likes Received:
    47
    Please don't attack the Provocation skill situation via yaadood's vague incendiary comments. If you must argue, you should attack the best logic and the most intelligent comments.

Share This Page