Peculiar Meat

Discussion in 'Era Discussion' started by NONAMEALLSTAR, Dec 2, 2014.

  1. NONAMEALLSTAR

    NONAMEALLSTAR Well-Known Member

    New idea for endgame use of peculiar meat.

    Can use 1 peculiar meat to increase 1 random stat (cannot exceed max stats) on a bonded pet.

    E.G. 817 hits / 824 str / 100 dex / 441 int dragon.
    1 peculiar meat fed to the dragon would gain +1 in a random stat until max stat is obtained, dragon is now (RNG) 818 / 824 / 100 / 441.

    To get the said dragon to perfect stats it would take 43 peculiar meat.
    TnT, CaptainMorgan and El Horno like this.
  2. Hazy

    Hazy Active Member

    fukn tamers always want more shit.
  3. CaptainMorgan

    CaptainMorgan Well-Known Member
    UO:R Subscriber

    Assuming maxed stats aren't removed from the random roll, it could take a lot more than 43. That seems fine; it's a risk you take that if it hits something already at max it just wiffs.
  4. NONAMEALLSTAR

    NONAMEALLSTAR Well-Known Member

    that makes it super hard core. i like.
    CaptainMorgan likes this.
  5. Punt

    Punt Well-Known Member

    I would be ok with this if after 5 stat increases, any attempt going forward has a progressively higher chance that your pet comes unbonded, untamed, instantly kills you and then disappears.
  6. NONAMEALLSTAR

    NONAMEALLSTAR Well-Known Member

    Only if after a 4 stat increase your pet has a 1% chance to become an azure dragon!!!

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