Statics files and item count

Discussion in 'Renaissance Discussion' started by theKrosta, Oct 12, 2015.

  1. theKrosta

    theKrosta New Member

    Hi everyone,
    I played uo for a long time in various freeshards, but i stopped years ago. I've had a nostalgia hit recently, and I found this shard. Just started playing.
    Let me say that i really like this so far. The staff seems nice and i hope this shard lasts a really long time :)

    The reason i made this post, other than to say hi to everyone, is the following:
    I have some experience with the way the client works, and one of the first things I noticed is that Ocllo is full of custom buildings. These buildings, however, are all made with server-side items. This obviously bloats the item count and causes some occasional but annoying client desyncing.
    There is a reason why these buildings (and the dungeons) were not incorporated in the statics files in the client? It wouldn't be an overly long task and it would improve the stability greatly, reducing items and removing stress from the server. I'd really like to know what you think of this.

    Cheers!
    BlackEye, Keza and Meradin like this.
  2. CaptainMorgan

    CaptainMorgan Well-Known Member
    UO:R Subscriber

    Paging @Chris

    Welcome to UOR
  3. Dalavar

    Dalavar Well-Known Member
    UO:R Subscriber

    I think there is going to be a client update for the shard in the future, but certainly trying to get thousands of players to all download and use it would be difficult I think.
  4. Heretic

    Heretic Well-Known Member
    UO:R Subscriber

    As seen on http://uorforum.com/threads/coming-soon-to-uo-renaissance-future-patch-q-a.11947/

    This should pretty much cover it all.
  5. theKrosta

    theKrosta New Member

    Heretic likes this.
  6. Heretic

    Heretic Well-Known Member
    UO:R Subscriber

    PM @Chris here or on IRC (Telamon)! :)

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